Save the Earth; Do not Litter. A short self-made project to address Environmental pollution and littering.
Full project video attached here. Click to watch. :)
Character Look Development
This project consisted of only 2 characters. These two characters were sculpted in Zbrush and imported to blender where they were Rigged and Shaded. The kid character uses a base material which is shared with the man, the man character is intentional dirty to portray his lack of cleanliness.
Wireframe of the Characters after imported from Zbrush
A simple animated storyboard was constructed to give a fair idea of the to be animated story. This gave a pictorial perspective of the full animation and ways to explore the story. Video  below. 
First walk cycle test of the man character to test rig functionality and possible bugs. 
Here is the character design turnaround. This was very early sketches, and they were done in Adobe Photoshop.
Environment sketches and look exploration, also created in Photoshop.
Software used; Blender, Zbrush, Storyboarder, Adobe After Effects. Thanks for watching. I really appreciate. 
Save The Earth
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Save The Earth

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