Woo hoo! The brief introduction we got to Maya during our game cabinet design assignment was just a taste of what was to come - this time around, we got to create a 3D model of a character of our choosing! And since Cosmos is the series du jour in my neck of the woods, I decided to create a model of Tony Corvell, owner of the comic shop 'Tony's Comic Utopia' - yeh, I could have done a model of Artie or Gene instead, but let's face it, those guys are everywhere. Tony made for a nicely challenging model: not only did he have a full set of clothes for me to model (including a hat with an antenna on it), he has a big ol' nose on his face; and he perfectly matched the environment I had to integrate him into - a photo I took one year at the Armageddon pop culture expo. In addition, I had to create a second, hard body model: in my case, a funky Japanese tin robot!