Zuza Magda's profile

Shelter of Exiles

I had a pleasure to work on Shelter of Exiles web3 blockchain game. I was responsible for every graphic aspect of game - making concept arts, 2d assets, UI/UX and promotional/marketing materials.
Goal was to create key art for loading screen that was also later used in promotional materials. I was responsible for creating architecture of Losvia and overpainting given base. Losvia was long lost ancient realm full of magic and ancient ruins. 
I was responsible for creating a new armor set. I've decided to create cleric/crusader - a support warrior capable of casting healing spells. I've created few concept sketches and decided to proceed with 1st one.
Final assets presentation on in-game model and in-game background. I didn't follow original concept perfectly and decided to change helmet and gloves a little bit since they were too heavy for spell caster. 
Goal was to create funny, colorful, meme-style stickers and business cards with QR code leading to game website. 
I was responsible for creating a booth for PGA (Poznan Game Arena) - one of the biggest game industry events held annually in Poland. I've designed a booth and made quick visualization in Blender according to provided technical requirements.
Real life photos shot during PGA (Poznan Game Arena) event.
Shelter of Exiles
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Shelter of Exiles

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