Gary Wai-man Kwok's profile

LIGR.Live | UI Design

LIGR.Live UI Design
CASE STUDY
LIGR.Live is a platform created to provided automated, professional-quality broadcast graphics to sports organisations of all sizes, but especially to smaller organisations who would never have previously thought of being able to afford quality scorebugs and lower thirds on their game streams. 


SOLUTION
To ensure a solid user experience in using the app (and therefore, a good graphics output on their streams), it was important to identify as many possible scoring flows as possible, and account for all potential edge cases in a game.

While I had input in the UI of all sports (every sport was constantly QA'd to identify bugs and areas for improvement and refinement), I was central to the development of newer sports such as volleyball, which didn't follow the standard game flow of set time periods (disregarding the need for a game clock, which changed a lot of UI elements in itself).
[ Breaking down user flow - sample ]
UI flow showing a typical point being scored in Live Score app
Other typical screens designed for Live Score app
Quick flow example designed for darts integration
[ Submitting score for dart 1 (double 20) and then after submitting all 3 dart scores ]
LIGR.Live | UI Design
Published:

LIGR.Live | UI Design

UI design for Live Score app, used by LIGR.Live clients to score sports matches for broadcast/live streaming. Scoring would trigger automated ove Read More

Published: