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Spider-Man: No Way Home - Short Cinematic Video

Spider-Man: No Way Home -
Short Cinematic Video

This short cinematic was created during the Isaev Workshop Cinematics Test Drive in two days with Unreal Engine 5.
According to the Technical Assignment, I was required to select a character from a game or movie and create a short cinematic featuring them.
I chose Spider-Man: No Way Home as the movie and decided to incorporate drones into the theme.
Given that Spider-Man is commonly associated with New York, I created an evening street scene in that style.
To begin, I created a mood board with references, models, and suitable music that I wanted to use.
Then, I proceeded to build the environment. I utilized Quixel Bridge and Sketchfab to find assets.
In addition, I created a custom material for the logo to give it a red reflection effect on the edges.
Afterwards, I animated the objects in the scene. For the character, I used Mixamo animations and connected them. I manually animated the spider on the sidewalk and the drone.
Next, I worked on the lighting, added particles and smoke, and further developed the environment. This included adding an out-of-focus foreground and fine-tuning various details to enhance the scene's natural appearance.
I rendered the scene and performed color correction and sound design using Davinci Resolve.
Finally, I produced the final video.
Working with the Unreal Engine was a thrilling experience. In addition to improving my post-processing skills, I also aim to delve deeper into creating cinematic visuals.
Spider-Man: No Way Home - Short Cinematic Video
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Spider-Man: No Way Home - Short Cinematic Video

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