Integrantes:
Maria Paula Velandia
Stephanya Gomez
Mateo Montaño
Juliana Delgado
En este código, la programación se realiza por bloque lo que convierte a este dispositivo, en una herramienta de aprendizaje más didáctica, asi mimos te brinda luego la codificación de lo que se realizó de manera visual.

Código:

input.onButtonPressed(Button.A, function () {
    for (let index = 0; index <= 5; index++) {
        basic.showNumber(5 - index)
    }
    basic.showString("")
    basic.showString("GO!")
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(494, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Whole)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(370, music.beat(BeatFraction.Double)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(587, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(587, music.beat(BeatFraction.Half)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(277, music.beat(BeatFraction.Half)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(494, music.beat(BeatFraction.Double)), music.PlaybackMode.UntilDone)
})
input.onButtonPressed(Button.AB, function () {
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(494, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Whole)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(370, music.beat(BeatFraction.Double)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(587, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(587, music.beat(BeatFraction.Half)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(277, music.beat(BeatFraction.Half)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(494, music.beat(BeatFraction.Double)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(494, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Whole)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(370, music.beat(BeatFraction.Double)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(587, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(587, music.beat(BeatFraction.Half)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(277, music.beat(BeatFraction.Half)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(494, music.beat(BeatFraction.Double)), music.PlaybackMode.UntilDone)
})
input.onButtonPressed(Button.B, function () {
    for (let index2 = 0; index2 <= 3; index2++) {
        basic.showNumber(3 - index2)
    }
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(494, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Whole)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(370, music.beat(BeatFraction.Double)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(587, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(554, music.beat(BeatFraction.Quarter)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(587, music.beat(BeatFraction.Half)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(277, music.beat(BeatFraction.Half)), music.PlaybackMode.UntilDone)
    music.play(music.tonePlayable(494, music.beat(BeatFraction.Double)), music.PlaybackMode.UntilDone)
})
MAPSTEPS - BCC Micro
Published:

MAPSTEPS - BCC Micro

Published:

Creative Fields