As the UI Artist of this project, I worked with the designers to create the UI and visuals for the menus. The overall concept was to create a futuristic look while keeping the menus clear, which was challenging for such a menu-heavy game. We have a dedicated menu team consisting of designers, programmers and artists, it took a great amount of team work to create the final product.
Below are some mockups and in-game screenshots from the final product.
Track Selection Menu
Loading (In-game screenshot)
HUD (In-game screenshot)
- Other Store mockups
Garage / Bike menus (In-game screenshots)
The player emblem has 3 segments for Single Player mode, Multiplayer mode or User Created Tracks.
Each segment can be upgraded separately based on which mode the player has been gaining experience in.
Other graphical elements