Infinite Crisis is a DC Comics MOBA (massive online battle arena) that is developed by Turbine Inc. and owned by Warner Brothers. I started working on this title over two years ago, months before it's launch into Alpha. I began as an environment artist creating buildings, props, and frills for the three maps the game features: Gotham Heights, Coast City, and Gotham Divided (classic tri-lane). During this time I was responsible for modeling, texturing, implementation, and initial testing for certain assets. In most cases this involved taking pristine assets and creating/setting up a destructible version for in game. I also did concept art for the project on occassion. Fore more information about IC: http://www.infinitecrisis.com/en
NOTE: I've chosen not to show all wireframes mostly because they won't appear clean due to the additional cuts and mesh seams required for destruction.