Progress shots as I set up the level.
Here its starting to come together. Nothing fancy so far as blinking boxes or critters moving, but getting a feel for the scene here.
^ End goal! Stuff has textures to them now, working at trying to mimic the original game level as much as possible.
Above: Texture maps.
Below: Mushrooms!
Here we have the first fly-by pass of the environment. Rendered in mentalray.