Desislava Vulova's profile

SCOOBER GOLDEN BACKPACK AWARDS

The task for this graphic design project involves creating a realistic 3D vector illustration of an award glass trophy, specifically an award parallelepiped plexiglass crystal glossy prize intended for the Scoober Golden Backpack Awards. 

Key objectives for this project:
Realistic 3D Rendering: The primary focus of this task is to design a trophy that appears highly realistic. This means paying close attention to details such as the texture, reflections, and transparency of the plexiglass crystal material. The final illustration should be so realistic that it almost looks like a photograph.

Brand Alignment: Ensure that the design aligns with the branding and theme of the Scoober Golden Backpack Awards. This may involve incorporating elements that are symbolic of backpacking or adventure travel to make the trophy more relevant to the event.

Glossy and Prestigious: The trophy should exude a sense of prestige and sophistication. Achieve this by emphasizing the glossy finish of the plexiglass, making it appear as if it's an exquisite, top-tier award.

Vector Illustration: The design should be created as a vector illustration. This ensures scalability and flexibility, allowing it to be used in various promotional materials and sizes without loss of quality.

Attention to Detail: Pay attention to the trophy's dimensions, proportions, and lighting to make it as visually convincing as possible. Additionally, consider the inclusion of any engraved text or logos that may be relevant to the award.

Presentation: Consider how the trophy will be presented in the illustration. It might be positioned on a pedestal or in a suitable environment that complements the event's theme and reinforces its significance.
SCOOBER GOLDEN BACKPACK AWARDS
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SCOOBER GOLDEN BACKPACK AWARDS

Published: