These VFX are built using a specific element previously linked to each relic, and they are accompanied by timing controlled by an animation, which activates the Skill that triggers the VFX.

Estos VFX se construyen mediante un elemento especifico previamente vinculado a cada reliquia, son acompañados con un respectivo timing dirigido por una animación, la cual cumple la función de activar la Skill que da a lugar al VFX.
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Skills VFX poporos
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Skills VFX poporos

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Creative Fields