Outcasted is a stand-alone first-person-simulation for Mac and PC that tries to establish a consciousness towards the social exclusion that homeless people experience every day.
We developed it in a team of 6 design students from Köln International School of Design. For participating in the Games 4 Change Europe Student Challenge we produced a trailer and a playable prototype with Oculus Rift support. 
The game concept was created by the whole team. During development my focus was the visual development as well as asset creation, modelling & texturing. 
Project Website: www.outcastedgame.com
Like the project on facebook: Outcasted Facebook Page 
Outcasted
Published:

Outcasted

Outcasted is a stand-alone first-person-simulation for mac and PC that tries to establish a consciousness towards the social exclusion that homel Read More

Published:

Creative Fields