Daria Grudtsina 的個人檔案

Game-Ready Semi-Stylised 3D Character

-3D sculpting in Maya, Zbrush + Marvelous Designer
-Cleaning topology in Maya and creating UV maps (+ Generating hair cards)
-Baking the high-poly model onto the low-poly one and creating textures in Substance Painter/Designer
-Setting up shaders in Maya (Arnold) + Lighting 
Game-Ready Semi-Stylised 3D Character
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Game-Ready Semi-Stylised 3D Character

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