For this project I was commissioned by Griphon Design Collective to illustrate 16 cards for a wordless story card game "Life Science"
This story explores the complex relationship between two children a frog and a robot.  The heroic characters delve into the adventurous realm of modern mechanics and spark-plugs to transform their environment. 

I was inspired retro-futurism, this aesthetic is characterized by a blend of old-fashioned "retro" styles with futuristic technology. Retro-futurism explores the themes of tension between past and future, and between the alienating and empowering effects of progress and technology.

Most frogs require suitable habitat in both the land and water environments, they have permeable skin that can easily absorb toxic chemicals. These traits make frogs especially susceptible to environmental disturbances, because of this frogs are considered  indicators of environmental stress.

When creating this story I left the narrative as open ended as possible, but made each image rich enough to inspire creative story-telling. There is not one right or wrong story, rather a multitude of ever-changing overlapping narratives that will evolve depending on your own situations and experiences.
http://gryphondesigncollective.com/
Wordless Story Game
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Wordless Story Game

16 illustrations for the wordless card game "Life Science"

Udgivet: