Rohit Kolhatkar's profile

Bugatti Divo Rims | Blender Modeling

Modeled and rendered the Bugatti Divo rims in Blender. I chose to model another set of rims because, they seem easy and then when you start modelling you start realizing even something seeming simple takes effort and craftsmanship to create.
Modelling something like this looks straightforward, until you hit a block and then you scratch it and start again. Its a trial and error process which I really enjoy. Tyre and brake caliper are free models rest everything is modeled. Hope you like it!

Finding references
Setting up reference image / Modelling one section and then using array modifier
Final model in Eevee render / Matcap / Clay
Made the Michelin Tyre texture in Photoshop and applied in Blender.
THANK YOU!
Bugatti Divo Rims | Blender Modeling
Published:

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Bugatti Divo Rims | Blender Modeling

Published: