Android apps
I created two Android games using Java and OpenGL ES.
Game 1: Maze game

Guide the llama around the maze and avoid the enemies. Collect keys to open doors.
Game 2: Tile Snap
Tiles must be placed on a grid so that the edges of the tiles match. Please see the video below that shows a very simple level being completed...
I started to create an interactive tutorial for the game which can be seen below...

A combined 61,500 lines of Java code were written for these two projects. All 3D models and level maps were created by me (with some help from my children!). The code is very efficient and uses minimal CPU and battery even when running on an old Samsung Galaxy A3 (which struggles to run "Crossy Road" but the above games run easily). Objects and scenery that are outside of the screen area aren't presented to the GPU for rendering. All identical objects (spiders, monkeys, trees, etc) are grouped together for efficient rendering.
Android games
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Android games

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