Fernando Alves's profile

Memorial Interativo


Memorial Interativo
(Interactive Memorial)

This was my final work degree, which was about a character production pipeline for 3D games. In this project I created a 3D character from scratch, approaching sculpting, retopology, PBR texturing, rigging and optimization for export in game engine.

For the presentation I created an environment in Unreal Engine that shows the production stages arranged in a kind of open-air museum.


Sculpt and model process

High poly and low poly models

Bake and material process

Rig and animation tests

Final look of the character

Gameplay presentation in Unreal Engine 4

Memorial Interativo
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Memorial Interativo

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