BIRDERS is a walk. BIRDERS is a locative game. BIRDERS is collective listening. BIRDERS is critical play. BIRDERS is free.
We are bionic human beings. We are modern travelers. Today it is possible to be everywhere and nowhere. When we are on our phones we are human’s streaming vision through satellites. The practice of self-documentation has today become a mass practice and obsession. By removing every object of technology, BIRDERS is challenging the participant to analyze certain birds without help of electronic devices.
The game is composed by four Strategies: 1) The Hunter, 2) Learning the Territory, 3) How to Attract Mates and 4) Alignment.
BIRDERS, Issue No.1 Spring/Summer 2014
Game Design: Raúl Hott
Graphic and Web Design: Raúl Hott
Illustrations: Lynn Baik
Sound Edit: Andrés Zanetta
Print Edition: 1.000 Read Less