Wake Up
<!> Concept
Wake Up is a first person puzzle game where you play as Michael, a man trapped in his own mind.
Find the key object at the end of each level to retrieve fragments of his memory and wake up.
Find the key object at the end of each level to retrieve fragments of his memory and wake up.
<*> Context
This was a group project developed during our 1st year of Multimedia Bachelor, using Unity.
Our task was to make a game about impossible objects.
After some research on some of the popular M.C.Escher's drawings, we designed each of the 3 levels of the game to have a different approach on the theme. More specifically, we explored 3 categories of "the impossible":
• Gravity
• Scale
• Point of View.
Team
<+> Visual Design: Carlos Costa
<~> Sound Design: Hugo Araújo
<@> Level Design: Diogo Monteiro
<#> Programming: António Freitas