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An Orc Warboss is the biggest, meanest, and strongest Orcish warrior within a tribe, being both a supreme iron-fisted tyrant and a hulking behemoth that is considered by himself to be the greatest Greenskin warrior around.

The Orcs are perhaps the largest and most warlike of the Greenskin race, whose large size and raw physical strength easily allows them to dominate much of Greenskin society. As a tendency of their race, the Orcs are an extremely violent and brutish species in both mind, body and soul. They are brutes and louts of the first degree, insensitive to pain and higher thought, and are singularly geared towards constant and ever escalating warfare. In a more practical term, the Orcs simply live to fight.
The Grand Alliance of Order, also known as the "forces of Order" or simply Order, is the collective name for the deities, kingdoms, armies and organisations of the mortal races who seek to reclaim the Mortal Realms from Chaos and restore their civilisations to the glory they knew in the Age of Myth.
The Skaven, (pronounced "SKAY-ven") sometimes known as the ratmen, the Ratkin, the Children of the Horned Rat, or the "Underfolk"are a malevolent and diabolical race of large, intelligent, humanoid rats that inhabit a massive, inter-continental, subterranean empire known in their tongue simply as the "Under-Empire." At the very heart of Skavendom lies the horrific city of Skavenblight, the ratmen's capital city and the probable birthplace of the Skaven race.
The Night Goblins are truly a creature of the darkness, for they mortally hate the light of any source, preferring instead to live in near total darkness. A subterranean species, these Night Goblins are only known to ever leave their caves and hideout only in the most darkest of nights, where even the moonlight can have the potential to hurt their light-sensitive skin. On the most rarest occasions when they do come out during the day-time, they always wear extremely dark or black coloured robes that helps to hide their skin from the searing sun.
The High Elves, or the Asur, as they call themselves, are one of the most ancient and powerful mortal civilisations within the Warhammer World. Hailing from a mighty mist-shrouded island-continent located within the centre of the Great Ocean, the High Elves of Ulthuan are a proud and mighty nation of masterful warriors, peerless mages and lords of the sky and sea. They are an ancient race with powerful armies and even grander magic, building a grand and all-mighty civilisation who, alongside the Dwarfs, fought a long-forgotten, apocalyptic war which saw some of the greatest and most powerful mortal heroes battle against the great darkness that tried to consume the world many thousands of years ago. At the zenith of their power, the world was truly theirs for the taking.
The Dwarfs or the Dawi as they call themselves in their tongue of Khazalid, also called the "Elder Race" by Men, are one of the oldest and proudest intelligent mortal races of the Known World, with a great wealth of history and power that stretches back to time immemorial. They once held an empire which stretched from Norsca in the north to the jungles in the Southlands, and from Mount Silverspear in the east to the Grey Mountains in the west.

The Chaos Dwarfs, known in their own tongue as Uzkul-Dhrazh-Zharr, Dhrath, or in Khazalid as the Dawi-Zharr ("Fire-Dwarfs") and among themselves sometimes as the "Sons of Hashut," are an industrious, dark-souled and merciless warrior race of Dwarf Daemonsmiths, slavers and brutal killers that dominate the dark and cheerless landscape of the Dark Lands to the east of the Old World.
The Seraphon are a race of intelligent reptilian humanoids who are the eternal foes of Chaos and champions of Order.
Doppelhanders are grim warriors who fight with large two-handed swords that can cut an armored knight in half with a single blow. They are clad in magnificent, shining full armor forged by the Dwarves, and only the bravest and noblest soldiers can be accepted into their ranks. These are the people who deserved this honor in the thick of the bloodiest and most glorious battles, having performed outstanding feats in front of commanders and officers. Although this is very dangerous, there is no shortage of people willing to risk their lives for the opportunity to achieve this honorable place in the military hierarchy. One day, during the Battle of Bloody Mountain, Albrecht Hofner - the last surviving soldier of von Menscher's Black Helms - was captured by the Doppelhänder after spending an entire day defending his regiment's banner from the ever-renewing attacks of the bloodthirsty savages of the north and mutated beastmen. Almost every soldier of the Empire dreams of serving in these glorious units, but not everyone has enough skills and courage for this.
Har Ganeth is the spiritual centre of Khaine's worship, with many shrines to the Lord of Murder, dominated by the towering edifice of the great temple. Countless victims are brought here to be sacrificed upon Khaine's altars. It was in Har Ganeth that the first ceremonies of execution were held. In the wake of a great victory over the High Elves, the guards of Har Ganeth led thousands of captives to the pinnacle of the temple and beheaded them with full ceremony and ritual. Such was the Dark Elves' delight when they beheld the bloodied heads tumbling down the steps that, from that day forth, executions became a regular feature in Har Ganeth society and a punishment for all manner of diverse crimes. Every Executioner carries a draich. The draich is the ceremonial weapon of the Executioner's calling, forged by its wielder under the supervision of the armourers of Khaine's great temple. As an Executioner learns his bloody skills, he also refines his weapon so that the two are as one. Some Executioners prefer a heavy axe-like blade, others a slender sword, depending upon their own abilities and preferred method of killing. Regardless of design, these weapons are fearsome in battle, able to cleave through armour, flesh and bone with but a single, flawlessly placed strike.
Warrior monks are pious and skilled martial artists hailing from the Far Eastern empires of Nippon and Grand
A Vampire Count is a powerful Vampire who has risen above their kin as a leader and champion, whilst being not quite as powerful or influential as a Vampire Lord.
Crypt Ghouls, also known simply as Ghouls and called the "Old Fathers" by the nomadic Strigany, are the degenerated descendants of Men who were reduced to cannibalistic creatures due to the consumption of raw or decaying flesh.
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