Figma Prototype Challenge (Day 01- 07)
This is a collection of my interactive prototypes for the Daily Figma Prototype Challenge, where I had to design and prototype a new UIs. The challenge was a great way to practice and improve my Figma prototyping skills, as well as to test and validate my UI designs.
What I learned
Auto layouts: I learned how to use auto layouts to create responsive and flexible UI elements that adjust to the content and screen size.
Components: I learned how to use components to create reusable and consistent UI elements that can be updated and modified easily.
Advanced prototyping: I learned how to use advanced prototyping features such as smart animate, overlays, scrolling, and device frames to create realistic and interactive prototypes.
Different interactions: I learned how to use different interactions such as on click, on hover, on drag, and more to create engaging and user-friendly prototypes.
Figma masking: I learned how to use Figma masking to create custom shapes and effects for the UI elements.