Since joining the project, I've been responsible for a number of extensions to existing features as well as brand new features, art assets and iconography.
Working on Elite is a challenging experience of live service gaming that requires a lot of re-iteration and extensibility in UI design.
Below is just a small selection of things I've worked on. I also have larger scale features that are currently (sadly) under NDA. These are some of the larger full screen examples that may or may not be released.
Elite Dangerous Animations (Elite/Mercenary/Exobiology/Settlements)
Hand Drawn Schematics