The Fugıtıve on Geonosıs
I did this environmental art work with Unreal Engine 4. I used some models and surfaces from the Quixel Bridge.I did the sound design, editing, necessary color arrangements, some modeling and surfaces of "Fugitive on Geonosis". In this piece, I worked on the scene in Star Wars where a fugitive hiding in the wreckage of the Death Star on the planet Geonosis is watching a patrol ship.I determined the concept of the work according to this idea.I took this idea into account when creating the study. .You can also look at my other works. Thanks.