Modelling and texturing shots of the Lift model I produced for the Fractured Skyline game trailer, by Preliminal games.
Modeled & textured by Mark Jores from concept drawings by Ian McCaughrean. Building model & Maya rendering by Nick van Diem. Compositing by Mark Jores
Tools used - Lightwave 3d, Photoshop.
Rendered in Maya. Composited in After Effects.