I wanted to preserve the visual theme from "Simulation" and went with the wireframe and black low poly landscape. 
Here are some frames from the actual animation:
There are two major effects that come along the animation. 
1. The depth of field camera effect achieved with an empty object assigned to the camera as object of interest
2. The lens distortion effect added in the composing step.
We're going backwards
Vydáno:

Vlastník

We're going backwards

Vydáno: