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Three common mistakes that should be avoided while crea

A "user-friendly" interface is the most important rule of all if you want employees and external users to adopt an enterprise application.But what makes a "user-friendly application"? This is a complicated science, so to understand about this, with research, a couple of books are devoted exclusively to this subject.
However, if your app has any of these three elements, it is not a good sign. 
 
1. Many places to make choices, especially in the same Print
 
This rule is effective from the Web applications If you are working with a screen that has 40 options, drop-down menus and other boxes, not because they really need to do 40 different things. Develop a simple and well designed interface with a few discrete controls, it becomes easier to use and test. And with luck, the application will become more stable. 
 
2. Many screens
 
There are principles for developing applications that really transcend the question of business or consumer, the mobility area of SAP. One is the rule of three clicks. Each time that the public need to click on a link and be transported to another screen, you lose half the attention and difficult to keep in mind the context of what they were doing moments before. After three clicks, has already lost a lot of people.
 
3. Features too
 
Consider the combination of the first items. If you cannot put too many things on the same screen and it is not recommended to have too many screens, all leads to one inescapable conclusion: you cannot embrace the world and offer content in excess. 
 
And this is a good strategy, you cannot make these things too complex, you need to really think about the amount of information and options necessary for users to perform an action. If people have to go through a transaction after another, is very annoying. Therefore, pay attention to the value of each information placed on the "concludes. 
 
The solution, according to the expert, is not trying to create an application that will solve all the problems of all users. Our applications tend to be made about the rule of 80/20, ie: try to develop something that will make 80% or 90% of what you need very well, and ignore the rest.
 
 
Three common mistakes that should be avoided while crea
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Three common mistakes that should be avoided while crea

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