Alex González Ferrer's profile

Unreal Engine Mountain Landscape

Unreal Engine Mountain Landscape
First exercise done with Unreal Engine. Terrain generated with Gaea extracting different maps for post adjustments in Unreal. Complemented with different textures and Quixel assets. I have also incorporated a small Niagara system for the simulation of flying insects.​​​​​​​
Flying insect animated in Unreal Engine and used in a Niagara system to generate this cloud of them.
General image of the terrain from Gaea and set of different maps to shape the landscape in Unreal Engine. Maps generated with the Community version (free but limited to 1K resolution).
Unreal Engine Mountain Landscape
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Unreal Engine Mountain Landscape

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