OBJECTIVE
Design an interactive furniture-like device for children which will enable them to stimulate their mental processes by manipulating elements of their 3-dimensional space.
DESIGN CRITERIA:
- Encourage free flowing motions instead of imposing a single static posture.
- Support variability among child users ages 4 and up.
- Allow multiple users to interact with the product at the same time.
- Provide a safe indoor area for users to create their own world by altering the product.
- Encourage free flowing motions instead of imposing a single static posture.
- Support variability among child users ages 4 and up.
- Allow multiple users to interact with the product at the same time.
- Provide a safe indoor area for users to create their own world by altering the product.
ANTHROPOMETRIC DATA OF A 4 YEAR OLD
AT AGE 4, CHILDREN CAN:
- Hop on one foot
- Climb ladders, trees and playground equipment
- Pedal and steer wheeled toys with confidence
- Jump 12 - 15 cm (5 to 6 in) high and land with feet together
- Build a tower with 10 or more blocks
- Enjoy make believe activities
- Hop on one foot
- Climb ladders, trees and playground equipment
- Pedal and steer wheeled toys with confidence
- Jump 12 - 15 cm (5 to 6 in) high and land with feet together
- Build a tower with 10 or more blocks
- Enjoy make believe activities
IDEATION
MOCKUPS
CONCEPT SKETCH
MOCKUP
PRODUCT IN USE