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Tools
Crazybump
Pixologic Zbrush
Marmoset Toolbag
Photoshop
Bitmap2Material
Maya 3D
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Red Creature (Personal Work)
Robert Logar
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Zbrush sculpting/texturing process:
Maya 3D environment proxy models and scene composition:
Cave image that I've made in Photoshop - served as a background in final renders.
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Red Creature (Personal Work)
18
226
3
Published:
April 9th 2014
Robert Logar
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Robert Logar
Ljubljana, Slovenia
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Red Creature (Personal Work)
This is my personal work. I've used Zbrush for sculpting and texturing, Maya 3D for some basic low poly modeling and scene composition, Photoshop
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18
226
3
Published:
April 9th 2014
Tools
Crazybump
Pixologic Zbrush
Marmoset Toolbag
Photoshop
Bitmap2Material
Maya 3D
Creative Fields
Character Design
Digital Art
Sculpting
creature
Copyright Info
Attribution, Non-commercial
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