
GRINDER
A bloody look deep inside a fractal world
Here are some stills:









Lots of post was done on Grinder.
All blood and the lightnings was done in post too.
The blood was 'tracked' using motion vectors.
The lightnings was tracked manually frame by frame.
All post was done in Autodesk Flame
Here's a before/after video:
Thanks for watching :)
See more at: www.machina-infinitum.com