Scene designed and animated in C4D.
Rendered in Redshift.
RS render time was very slow with motion blur used.
2.5D timeline design added in AE comp.
Sound clips ripped from online clips of a real GT350 and from a very prominent racing video game.
**Will rebuild foliage and scene in Unreal and compare look and render time versus Redshift output in a future iteration.
Successfully imported the camera animation, cars and terrain geo into Unreal via datasmith so this should be a viable option for production soon!