ZERO—G

With this personal project, I want to achieve a feeling of weightlessness inside a retro-futuristic space interior.
The overall asset is simple and art-directable. The input hemisphere dictates the proportions of the fictional space interior.
— PUMP IT and STAR FIELD

Cloth parts are checked for intersections, automatically unwrapped, and simulated with Vellum.

Gaia Archive at ESA was used to create a star field. The position of the stars has been 'normalized' — the stars are equidistant from the center of the coordinates.
— COMPOSITING OPERATORS

Procedural textures made in Houdini’s compositing context — COPs.
— A CLOSER LOOK

Attention to detail in the case of animating props was necessary to bring realism into the lifeless rendering.
— FINAL TOUCHES

Nowadays, The Foundry Nuke is my absolute choice to creatively mimic lens effects, and bring realism into each shot.
— TOOLS USED

Modeling: SideFX Houdini
Rendering: Maxon Redshift
Compositing: The Foundry Nuke

Color grading: DaVinci Resolve



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Visit project pag​​​​​​​e and check more works on my site yakymoto.com

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ZERO—G
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ZERO—G

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