Elijah Burley-Mcgill's profile

Data Humanism: 5 Days of Game Switching

Data Humanism Project
This project was on data humanism so I had to get data on something that I did every day which is playing video games. The goal of this project was to make my data more appealing and easy to understand which I believe I did a good job on.

The data I used for this project was on what game I would switch to in a game session over 5 days. I also recorded why I switched and why I got off. The lines are supposed to represent cords which are my reasons as to why I switched as seen in the key. The size of the controllers represents how many days in a row I played a certain game and the different colored controllers represent the games I played. The illustration showing paper and pencil, the YouTube logo, and the man in pain represent the reasons why I got off.
Data Humanism: 5 Days of Game Switching
Published:

Data Humanism: 5 Days of Game Switching

Published: