Pablo Cuello's profile

Maguite

Game Design
Photoshop


Maguite is a 2D platform adventure game where you control a mage trying to get her magic back and return to the forest from a world conquered by the machines.

The game is actually just an experiment for me to learn game development. It's really short, a sort of vertical slice, that most likely will never be completed.

You can play the free demo here:

https://pablocuello.itch.io/maguite

Or check out my process to make it:

Low level scheme of the game story and maps progression



Full layout of the first level



Levels sketches



Concept for Level 01: The City



Concept for Level 02: The Cave



Concept for Level 03: The Desert



Concept for the Last level: The Forest


Half of the project is the animated intro. I'm an animator before a game designer, so it made sense for me to put an extra effort to create an animated cinematic that also served as an introduction for the story of the game.



Storyboard. I had to cut a few shots.


Color Script




Styleframes




Intro animation. Press play!



Process video of the intro animation


"Art is never finished, only abandoned"

As my first game, Maguite is a flawed game, full of things that can be improved. I could go on forever trying to improve it, or close the chapter and move on, to start something new.


I learned a lot making this and had a lot of fun.
I hope you can enjoy it too!



Gameplay screenshots




Play the free demo!



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Maguite
Published:

Maguite

Published: