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    Rick Rampage is an HTML5 game programmed in the Javascript game framework, Phaser.js. It was a collaborative project produced in the tech school,… Read More
    Rick Rampage is an HTML5 game programmed in the Javascript game framework, Phaser.js. It was a collaborative project produced in the tech school, General Assembly's Web Development Immersive Course in Sydney, Australia. I first thought up the game while viewing some Javascript game demo's at a SydJS meetup. I wanted to build a tribute game mimicking the old Super Nintendo/Arcade styles. I created most of the art in Photoshop, deliberately making the elements in 8-bit style. I also borrowed some from Megaman X and Metal Slug. I designed the page layouts and coded the front-end as well. Check out the game and see if you can beat my top score at http://rickrampage.herokuapp.com/statics/game. Read Less
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Rick Rampage is an HTML5 game programmed in the Javascript game framework, Phaser.js. It was a collaborative project produced in the tech school, General Assembly's Web Development Immersive Course in Sydney, Australia. I first thought up the game while viewing some Javascript game demo's at a SydJS meetup. I wanted to build a tribute game mimicking the old Super Nintendo/Arcade styles. I created most of the art in Photoshop, deliberately making the elements in 8-bit style. I also borrowed some from Megaman X and Metal Slug. I designed the page layouts and coded the front-end as well. Check out the game and see if you can beat my top score at http://rickrampage.herokuapp.com/statics/game.
I first drew Rick in Photoshop in 8-bit style.
Then I had to make several frames of Rick in slightly altered position to animate him jumping and running.
Enemies and Platforms/background elements borrowed from Megaman X and Metal Slug.
The logo.
The main menu screen.
Integrated into the page frame.
Game-play.
About Page.