Cube World
In the beginning was the Cube!
And as always, I deleted it before creating a new project.
I wanted to quickly assemble the project, forcibly limiting myself in tools and capabilities. The whole composition is assembled on the basis of primitives without the use of bevel and other modifiers. Almost the whole scene is assembled on Link objects.
For a more interesting presentation, I also made a small animation.
Happy viewing!
Cube World
Published:

Owner

Cube World

Published: