Brief
Screens do not exist in isolation. As designers you must consider how a screen design will live within a physical environment (product or space). In this unit you will consider physical context in your visual screen design and how this impacts user experience.
Project Overview
This will be a collaborative project where you will be working in different teams while learning to manage client relationships. Each team will be assigned a client over the next five weeks to design an interface that lives within a physical environment (product or space). For this project, each team will be responsible for delivering a prototype of the experience, including final visual design recommendations. The prototype should help viewers understand how your visual interaction design solution works within the physical environment.
Collaborative project credit: William Felker, Andy Martinez, and Shue Wong