Work or Fun?
Crunch is an in-development game started in 2015.
This personal project developed with Ilya Shabanov brought us together to deliver a minimum viable product that could be easily escalated in the future. As a side project, Crunch is a product of friendship with a few extra hours of work.
The idea behind the game is simple and fun, users have to bring the same numbers together in order to crunch them and achieve the next number. Users only need 3 circles in order to crunch but, as the game evolves, more and more numbers can be crunched together in exchange for a proper and bigger reward. Moves are vertically and horizontally allowed.
There are Goals to achieve in order to advance through the levels. They determine how many and which kind of numbers users must crunch, at the same time they also restrict their moves during each level. Users can win a bonus when they finish the goal crunches without using all their moves.
Level by level, the game increases difficulty by setting harder Goals, combined with the addition of more and different obstacles through the way.
For the future, we planned to integrate more Social Networks functionalities, to facilitate the competition with friends, level progression, and rankings.But unfortunately, the project was discontinued in the middle of 2016.