INSTITUTE OF PLAY
While creative director at Institute of Play, I co-founded and co-lead ABLE, a research and development lab focused on designing experiences that cultivated peer learning communities. Following three years of building a curriculum inside a NYC-based public school, how can a non-profit share the transformational knowledge it has carefully developed. We generated solutions such as: 
 
Everyone's A Critic
A physical game developed for MoMA for use in their galleries to increase visitor engagement.
http://wellnowdesign.tumblr.com/post/59541319519/everyones-a-critic-for-moma-games-game-design
 
Playmakers
A series of videos and resources that highlight the innovations that are leading learning design in the 21st century.
 
Gamekit 
A publishing platform of game design challenges for teens interested in designing their own games.
http://beta.gamek.it/
 
See more work from this project at http://wellnowdesign.tumblr.com/

 
INSTITUTE OF PLAY
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INSTITUTE OF PLAY

The Institute of Play pioneers new models of learning and engagement. A not-for-profit design studio, founded in 2007 by a group of game designer Read More

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Creative Fields