Criei esse asset para games baseado em uma ilustração (Não achei o nome do artista).
Procurei explorar o workflow para games, fazendo a modelagem high poly e low poly com Blender e bake com Marmoset. O processo de texturização foi com Substance Painter e renderizado no Cycle do Blender.
Alguns ajustes de cores e efeitos no Photoshop.
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I created this asset for games based on an illustration (I couldn't find the artist's name).I tried to explore the workflow for games, doing high poly and low poly modeling with Blender and bake with Marmoset. The texturing process was done with Substance Painter and rendered in Blender's Cycle.Some color adjustments and effects in Photoshop.
Witch Cauldron
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Witch Cauldron

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