NPCs concept art for an heroic fantasy strategy game. In this set, i was trying to mimic the art director drawing style.
My mission was to to draw perspective buildings and items for the game. I had to mimic the art director’s style and be very careful about proportions and perspectives, because these drawings were then used by 3D artists.
A creature color concept.
Color work over the art director orc concepts. I tried to get a bit away from the green-skinned orc, and give a more exotic style.
Hand drawn creatures concept art.
Some magic circles i designed for the game.
After Effect animation test