3D Camera Modelling Project
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In this project I wanted to train my Modelling skills.
I worked with Cinema4D (Otoy Octane Engine) and Photoshop.
The rough idea for the model I sketched in Photoshop.
The model project was not only a good exercise, it is also a new Asset
for my Gallery for further Work.
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TesqPSD / Dennis,k
TesqPSD.Content@gmail.com
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Inspiration and Moodboard
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My main inspiration comes from Russian digital artist Vlad Aryanovw
Vlad inspired me a lot, and a good Camera Model was still missing in my collection.
I was looking for good reference pictures that make it easier for me to sketch and model.
The pictures I found also offer a good inspitation
for 3D Digital Artworks with the Camera Model I Created.
Sketch Board
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First of all, I started making sketches to be able to implement
my idea perfectly.
I would have thought of sketches how the mechanics of rotation might work.
Otoy Octane Texturing
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For the Texture of the Camera I used the Node Editor of Octane.
My Goal was to created a rough metallic / aluminum Meterial.
The edges should shine a bit to simulate wear.
For this effect I created a mix material and then edited the edges with the Dirt Node.
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I created an amount map in Photoshop to place sketches an Street Tags on the Camera.
With the Dirt Node I have grooves and Corners dust and created dirt.
For the main Color I decided for a milky light brown / orange
with very low saturation.
The finished result of the Texture
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Small Breakdown
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A small glimpse of which programs I worked with
and which textures I used.
From the raw Image to the finished result.