Mustang Fastback -65
This project started out as a tutorial for my Patreon page. A Patron of mine suggested this Mustang car for the project and it was absolutely the right choice. I've had to rebuild the model a bit as I wanted the Shelby version, and also had to paint new textures as the original model had no dirt or anything on it. 

Everything from rebuilding and painting to rendering and post production is covered in the video series. I'm also sharing all the models used to build the environment as well as the base scene file.

Full CGI.

Softwares used:
3Ds Max
FStorm Render
Adobe Substance Painter
Adobe Photoshop
Adobe After Effects

For the environment, Reality Capture was used.




Mustang -65
Published:

Mustang -65

Published: