Geth's Grimoire
![3D 3ds max CGI fantasy Grimoire magicthegathering mtg Render Substance Painter Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/a910bf147533009.62c4a2ec672e3.jpg)
This is a 3D version of the proxy card "Geth's Grimoire" from the MTG game.
![This is the low-poly model.](https://mir-s3-cdn-cf.behance.net/project_modules/1400/df5ba0147533009.62c4a8d22b192.jpg)
Throughout this project, I had fun exploring the process of low-poly to high-poly baking optimized workflow from one software to another.
![Reference Image.](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/c9335d147533009.62c4a908bac34.jpg)
The low-poly model was done in 3DS Max. The high-poly sculpt was detailed in ZBrush. The baking and texturing was done in Substance 3D Painter.