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Autodesk Maya (All Versions)
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Environments
Jorge Gecov
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Environment design for a pc game called Prometheus.
Farworlds.
Personal project, started as a personal piece and I really like the results, so I decide to create the entire planet!
Environment practice.
Pencil work.
Ancient city concept art for an upcoming sci-fi / action feature film.
City gates.
Ancient city gates concept art for an upcoming sci-fi / action feature film.
Worked as background painter for a series, Loogaroo studio - Canada
Worked as background painter for a series, Loogaroo studio - Canada
Worked as background painter for a series, Loogaroo studio - Canada
Tower 3d sketch.
Internal demo 3d sketch for the upcoming game The Soulkeeper.
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Environments
11
798
0
Published:
February 14th 2014
Jorge Gecov
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Jorge Gecov
São Paulo, Brazil
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Environments
Environment designs for games and films.
11
798
0
Published:
February 14th 2014
Tools
Photoshop
Autodesk Maya (All Versions)
Mental Ray
Creative Fields
Digital Art
Illustration
Set Design
Environment design
Landscape
worlds
sci-fi
fantasy
concept art
Copyright Info
Attribution, Non-commercial
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