![2D animation cartoon Character Character design digital illustration motion](https://mir-s3-cdn-cf.behance.net/project_modules/1400/85413a143674069.627e79929e612.gif)
Morph Animation
I think the most interesting stuff about this hand-drawed animation is that
turn-arounding move which vanishes out the plasmic surface.
That´s a really unnusual way of building a morph performance, and it gets in a rich staging where I brough some of classics exercises in 2D animation, like turn-around, morph, smear and liquid motion.
![2D animation cartoon Character Character design digital illustration motion](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/a78155143674069.627e79929ed38.gif)
ROUGH ANIMATION
![2D animation cartoon Character Character design digital illustration motion](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/5a789c143674069.627e79929dda4.gif)
LINE ART
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/ea60e6143674069.627e79924a63f.gif)
![](https://mir-s3-cdn-cf.behance.net/project_modules/1400/c4d2a8143674069.627e79924ae56.gif)
Character Design
The final look of this character was developped based in a sketch from my sketchbook.
I changed some details, like ears to create a more distinguish move and face expression as an way to bring it more charisma.
![2D animation cartoon Character Character design digital illustration motion](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/eaf38b143674069.627e99bda77eb.gif)
![2D animation cartoon Character Character design digital illustration motion](https://mir-s3-cdn-cf.behance.net/project_modules/max_1200/f2df18143674069.627e99bda6fe2.gif)
Obrigado!!