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The Corporate Side of Gaming

The Corporate Side of Gaming
Extracting gaming terminology and applying a corporate feel.
Gaming has been one of the many things that I still love today. It started off as a couple sessions of Freecell and Hearts as a child to the more mainstream games like Team Fortress II and Left 4 Dead 2.

In my viewpoint, I find that today's society deems professional gaming unworthy of being a career. In many cases, this is true.

Taking this into consideration, I went along with taking some familiar terms used in the gaming communities and turn them into corporate-looking logotypes. This was a small attempt at further experimenting with positive and negative space and a play with words.

This is just the first of hopefully many sets of gaming term logotypes to come.
STRAFE  | Used to describe the movement of a user in the air.
NO SCOPE  | Shooting without zooming in.
ÜBERCHARGE  | A form of temporary invincibility, mainly seen in Team Fortress II.
FLANK  | Term used to describe an formation of attack, surrounding opposition from both sides. 
The Corporate Side of Gaming
Published:

The Corporate Side of Gaming

This first set of gaming terminology logotypes establishes a preliminary sense of professionalism amongst a scene where professional gaming is no Read More

Published: