Started as an entry to a challenge, but ended being a personal project. Anyanwu was designed as a low-poly character (2810 Tris) that could be used in a game. The name was taken from a solar African deity.
Modelled in Maya, textured in Photoshop.
Design & colour options
Model + wireframe (presented with Marmoset Tool)
Diffuse (+alpha) & Specular maps original size 1024x1024 pixels