Agustin Cristofano's profile

Blender + Substance Designer + Unreal Engine

Personal research for a conceptual design exploration used to gather knowledge without necessarily being intended for production.

This project was made with the following tools: 
Blender: form modeling, animation, rendering. Allows a ‘movie’ of the design without needing physical samples.
Substance Designer : finishing and textures procedurally created using mathematical algorithms. 
Unreal Engine: Programming a customization interface, interactively demonstrating one or more characteristics of the design.
Blender + Substance Designer + Unreal Engine
Published:

Blender + Substance Designer + Unreal Engine

Published: