Game Interface; Level Design
My third game project, this was a Tower Defense game about the independence war in BA, Brazil. Our aim was to make this heavy subject light enough to be played by as many people as possible. Again, I had a challenge to make a naturally complex genre easy and intuitive on its interface.
Title Screen
Stage selection screen
In-game store
The actual game interface. I did not draw the in-game art assets.
In-game guide I did not draw the characters
Video showing the game being played on an Android phone
Click here to play 2 de Julho TD
2 de Julho TD